Students use computer-based tools, such as video, audio, graphics, and web publishing, to tell personal or academic stories about life experiences relevant to course themes.
In the 3-2-1 technique, students write about 3 things they learned in the lecture, 2 things they found particularly interesting from the lecture, and 1 question they still have about the lecture content.
Students look for recent events or developments in the real world that are related to their coursework, then analyze these current affairs to identify the connections to course material in entries that they write in a journal.
In Jigsaw, students work in small groups to develop knowledge about a given topic before teaching what they have learned to another group.
In Group Grid, group members are given pieces of information and asked to place them in the blank cells of a grid according to category rubrics, which helps them clarify conceptual categories and develop sorting skills.
In Analytic Teams, each team member assumes a different role with specific responsibilities to perform while listening to a lecture or watching a video.
Team Jeopardy is a game in which student teams take turns selecting a square from a grid that is organized vertically by category and horizontally by difficulty. Each square shows the number of points the team can earn if they answer a question correctly, and more challenging questions have the potential to earn more points. Download example slides here: Google …
Paper Seminar provides a framework for meaningful discussion centered on student work.
3-Minute Messages are modeled on the Three-Minute Thesis (3MT) academic competition, in which students have three minutes to present a compelling argument and to support it with convincing details and examples.
Quick Write is a learning assessment technique where learners respond to an open-ended prompt.