Digital Story

KPCrossAcademy

Students use computer-based tools, such as video, audio, graphics, and web publishing, to tell personal or academic stories about life experiences relevant to course themes.

Contemporary Issues Journal

KPCrossAcademy

Students look for recent events or developments in the real world that are related to their coursework, then analyze these current affairs to identify the connections to course material in entries that they write in a journal.

Personal Learning Environment

KPCrossAcademy

A PLE is a set of people and digital resources an individual can access for the specific intent of learning. Students illustrate the potential connections through a visible network of the set.

Role Play

KPCrossAcademy

A Role Play is a created situation in which students deliberately act out or assume characters or identities they would not normally assume.

Triple Jump

KPCrossAcademy

A Triple-Jump is a three-step technique that requires students to think through and attempt to solve a real-world problem.

Variations

KPCrossAcademy

In Variations, students create an altered version of the original, such as rewriting the ending of a story or imagining the consequences of a changed event in history.